Sunday, 11 July 2010

Collection Quest List

I want to congratulate my second-favourite vgm (still has a stretch to cover before reaching Kami high in my favours) turned loremaster (for some obscure reason) for the worst collection quest list ever, in matter of asked drops and of spread throughout maps.

Fox Tail - doesn't drop
Tobacco Leaf - clan base drop
Bear's Gall - NC/HZ drop
Buddhist Beads - zz/sz and jinan/datong drop
Fiber Rope - NC/HZ drop, pass material for mansion/wild tower
Water Herbs - dungeon chest drop
Wooden Flute - zz/sz drop (jinan/datong too, though more seldom and ppl usually don't grind on voh mobs)
Molar Tooth Elephant - icy drop from specific mobs, srs pass material
Snowman's Fur - icy drop from specific mobs, srs pass material
A Piece of Red Clothes - ld drop, gc/bt pass material
Plate of North Sea - icy drop,srs pass material
Plate of Bloody Shadows - tibet drop
Antler - icy drop from specific mobs, srs pass material
Sorcerer's Amulet - ld drop, gc/bt pass material
Jade Stone - tibet drop

So... 2 Tibet drops, all icy drops, all ld drops. Tibet drops controversy has been going on for some while, the drop rate is about as bad as broken arrows if not worse and moreover, no one knows yet what the drops are for - could be item collections or maybe pass collections for the ice palace dungeon. All Icy and LD drops are actually pass materials for either SrS or GC which is the main source of income for HM-PS players (I mean those who don't buy gold from sellers or sell item mall stuff).

From the 2 drops of NN/HZ (actually the maps with the greatest drop variety), one is high GB and the other one mid SM and guess what - pass materials for the mid-level dungeons, also required for the FC party quests.

Two drops from the lvl1 and 2 maps: buddhist beads and wooden flutes (again, loads of drops possible from those maps). One drop from clan base maps, the tobacco leaves. I haven't seen fox tails in ages - neither from clan base foxes, nor from the ones in sz/zz. Fox hairs, fox skins, yes. But no tails. And water herbs for which you'd have to go in the dungeons for which the pass materials are required as a donation.

The message to me reads "less dungeon runs for you, folks". Add to that the 10 billion gold sink and you'll have a too late fix for an out of control economy that should've never ever gotten to this point. Also, since rewards are being given out, it doesn't really help low level players get a footing into the game as the others offered the possibility - there's almost no drops they can donate in exchange for BEs.

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