Showing posts with label misc. Show all posts
Showing posts with label misc. Show all posts

Friday, 2 April 2010

Easter Egg

No, it's not solving the disconnection issues.
It's neither getting Gerrus or BrokenPieces unbanned...

It's just to thwart our BM's and LM's hopes of being finally capped...

We all know the tests for Tibet have begun this week, and the VGMs found the bugs, reported them, and, uncharacteristically, indy seems to have fixed most of them very fast. Which means, the Easter Bunny has whispered, that Tibet might be released this Easter Monday.

So, for those who are not affected by the 5 minute DCs, brace yourselves: you might either encounter new bugs starting next week or you might wanna take that HM4+ char on a lightfoot tour of the new map.

Happy Easter everyone, and keep your fingers crossed!

Wednesday, 27 January 2010

Facebook

I don't know who's idea of genius this was, but my bet would be Historian's. Acclaim have opened a Facebook site. To what end, only the gods may know. According to the thread announcing it. "It will be updated regularly with special Flash Promotions and advanced notice of events for fans of 9D who are also Facebook Users. Just as an example, it might read: "50% Off Dragon's Tears for the next 30 minutes!" (And only 9D Facebook Users who have their feeds running would know the sale was even happening)".

Why exactly I have to subscribe to a site where desperate people all over the world send out mating calls and bored employees grow vegetables in their office hours in order to receive updates about a game that has a site, ingame notices, flash promotions on the starter screen, a working and fairly populated forum and a twitter account that's been all but forgotten by Historian is a mystery to me.

Why official and formal communication sucks on all these channels is an even grander mystery.

Allow me to flatter myself and quote here my reply from the forums:

Interesting that the game's very own IRC channel isn't officially a source of information, but a cra.ppy social networking site that in itself has NOTHING to do with the game should offer such info. BTW, I can't really remember when the last time was that Historian actually tweeted something that had to do with Acclaim in general, not to mention 9Dragons and the 9D twitter account is all but dead. But hey, glad you guys found a new toy to play with and discard two months later.

And that when the forums are a mess (that has been even further messed up by someone's "tweaking" but let's just skip this episode), the official site still announces LD as a new map and 9d support know, on the rare occasions they come back from wherever aliens have abducted them, only how to dispatch template answers.

Don't get me wrong, PR is great. But it'd be more... interesting, let's say, if Acclaim tried to develop their communication channels intensively and not extensively.

Friday, 22 January 2010

On goldselling, xp cards, and in-game economy

This is gonna be a long rant, so it will probably be split into more parts. Take into mind that I'm not very good at math or economy, but a few basics and a couple of logical connections are not foreign to me. I intend to stick to those.

The whole problem started this morning, with this post . Today the Xp card prices went through the roof, and they circulated for obscene prices. Fair enough, I've sold a few myself, but i tried to keep it decent and sold for how much i was offered.

The reason behind this measure is allegedly the fact that they can be obtained using illegal methods. Xp cards have been a popular item in stands for the last couple of months, since they were made tradeable. They have been sold for a price I consider way above their value (3-5 million gold for 30 minutes of 2xp), since you don't get that gold back by 30 minutes of grinding, you don't level in 30 minutes, and the chance to get an item that will be sold for the xp card's price is slim to none. Another effect was that people who had real-life money to buy XP cards became the people who handled most of the virtual wealth in this game. 50 xp cards could ensure the gold to buy expensive items.

The downside was that people who didn't have the real-life money to buy these in the item mall needed in-game gold to afford them. This is not possible for the normal player. There is no way you can get addicted to xp cards and support that addiction solely with honestly-earned in-game gold. If it takes you 10 cards to level, you've thrown away 40 millions. You don't make that gold in 5 hours of grind time.
To obtain that gold, there are other ways: a couple of months ago, 100 million gold on a goldselling site costed around 20$. As we speak, it's somewhere around 1-2$. 100 million = 20 xp cards (we're talking about the old prices), which definitely do NOT cost 2$ in the item mall. This is the cheap way out.

Now for us Westerners, the easy way out seems normal. We buy cheap clothes, cheap gadgets and all sorts of cheap and good stuff we find "useful" that is being made in some Asian, African or East-European countries. We are willing to pay 10$ for something that cost 2$ to produce. Whe don't ask ourselves why such a wide range of cheap products is available for us. We take it for granted. Mostly the stuff that is produced in poor countries and then sold in our markets owes its low price to simple labor exploitation. Western countries have laws protecting workers, and have developed systems to ensure that the work they do harms them as little as possible and that they are fairly payed for it.
Many companies have used the vague labour laws in poor countries to move their production there. This way, they save a lot of money by using cheap labour, underpaying their employees, giving them a job that has a high personal risk, and avoiding responsibilty (due to poor labour legislation) if anything bad might happen to their employees.

Ok, we mostly know that, and we frankly don't give a damn. We still buy our clothes, gadgets, most of the stuff we need around the house from places that sell such products. Buying fair trade is still a luxury, and we would never give up on our personal comfort just because it's the right thing to do.

What does this have to do with 9D and goldselling? Well, pretty easy. Labour exploitation is the source of all that cheap gold being sold on the sites advertised by those annoying Hefei spammers. Labour exploitation in this case means that a young person is sitting in front of a computer 8-12 hours per day, powerleveling chars and grinding to farm gold. It means someone is being payed 80$ a month and produces more than 10 times that money for the "company" he works for. It means a person your age is sitting every day in front of a computer, doing the same freaking thing you do for fun as a job. It means he's sitting in an uncomfortable position for hours in a row, being payed if he gets an X amount of gold/hour (not getting payed or getting fired if he doesn't), ruining his eyesight, having the spinal chord of a 50year-old at the age of 30 and getting a crap pay for it. All this so that we, the spoiled brats of civilisation, can buy a stupid def trinket, a +11 weapon, a 600 def set or a BBoE.

It's interesting how players only fault Acclaim for those goldspammers. It's interesting how they yell "ban their azzes!', yet they visit their sites and buy gold or items from them.

Maybe if we stop and think for a second (GOD FORBID we do that!) we'll realise that a lot of the blame for the current situation lies at our end. If we wouldn't want to choose the short and easy way out, the goldspamming industry would be at a much lower level than it is today.
Maybe if some people wouldn't buy that cheap gold, the prices wouldn't be as obscene as they are today. Maybe if we wouldn't be that hasty to level fast the people selling xp cards wouldn't control the in-game economy.

I probably lost the point somewhere around this rant, but the bottom line is: don't support the goldselling industry. You are not only damaging the game economy, risking your own accounts (probably your bank accounts as well), you're also supporting the development of a new type of labour exploitation.

Monday, 11 January 2010

Maths

Someone correct me if I'm wrong... But according to my crappy maths, the max hp leech you could get in game at the moment is 35/1000. That's 4 x 7 on the weapon, 1 x 2 on the hat, 1 x 3 on unsealed epi and 1 x 2 from hp trinket. Well, seeing that a 7/1000 ornament currently beats the price of a Blood Bead and hp trinket has shot to the roof and I did not dare count the zeros on the last 2/1000 hat I saw, don't think many ppl will afford to get the max, but still... holy cow!


Tuesday, 5 January 2010

Liaodong Squad Leaders

If you are / have been grinding in Liaodong, you certainly know how annoying those minis with the funny names and the ranged attacks can get - those storm leaders, squad leaders and so on. They are several levels higher than the surrounding mobs and give you tons of ew. If you team up with other grinders and finally kill them, you'll see them respawn a couple of minutes later to disturb your grinding once more. However, once you level up and go back to take sweet revenge you'll find that they mostly drop gold and are not worth the effort. I still haven't found out what exactly their purpose is (except annoying players in the area), but I did find out something else.

If you've been on the island close to the ship, you know that grinding there can get tough. There's the "squad leader chick", the highest of those minis; there's a chance God of Soil will spawn on your head; and now there's even lvl 170 Rudolphs. Yep, that's right, those red reindeer you might've seen are actually Hermit 2 level, like the highest mobs on the Ice Map. Grinding there must be a pleasure indeed if you are a CS player.

Well, after killing those for me yellow Rudolphs, I thought I'd get rid of that annoying mini too, for old times sake. Well, the trick was on me: instant debuff, disrupted nerves and backflow. They act just like bosses in that respect (unlike other minis, like Shen Mo's fab4 crew - I have no problem killing those). So save yourselves the experience and don't touch those annoying creatures if you're 24 lvls higher than them.

Thursday, 31 December 2009

Happy New Year

Update:

BIRTH OF THE DARK HERMIT EVENT
Saturday, January 02, 2010

3X EXP Event for the Players during these times:

Bardo 8 Hours 3XP Event (12PM-8PM GMT)
Nirvana 8 Hours 3XP Event (12PM-8PM PST)
Asura 8 Hours 3XP Event (12PM-8PM PST)

5X EXP Event for the Players while The Dark Hermit sets foot for the first time in The Land during these times:

Bardo 5XP 90 minute event is (6:30PM GMT 8PM GMT)
Asura 5XP 90 minute event is (2:30PM PST to 4:00PM PST)
Nirvana 5XP 90 minute event is (2:30PM PST to 4:00PM PST)

(For those of you who do not know, the Dark Hermit is a character that gets to be controlled by the player (or should I say the players who shared an account?) who leveled fastest in a given period of time.

The Dark Hermit's level is supposed to be Immortal 1, which is higher even than the current VGM level or that of the boosted chars from the previous contest. Also, he has the same Venom skill that VGMs have that can be used to kill players instantly and with xp loss, same as death by mob. He is supposed to be the ultimate evil, so will be running around the map randomly making life hard for the players.)


Also, there is a new 40% off promotion in the item mall, in case you missed the 50% off on Christmas.

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Since most roars of well wishes go under right now in a sea of caps-locked misspelled happy new years I guess it is in order to make a new post out of it.

Wish you all a much better 2010 and may you achieve as much as possible from what you are striving for. And in the immortal words of Mr. Spock, may you live long and prosper.

For those of you who will spend time online and in game, new has finally been posted on the forums about the New Year's special on this day. There will be "a 2x experience boost event for 24 hours on Friday the 1st January 2010 with special random buffs for the entire server. Have fun. Weekend experience rate will be boosted to 4x."

The start of the xp marathon is at 1 am GMT for Bardo. Personally I am somewhat disappointed, both in the very late notice and the poor xp compared to last year's 3xp and 6x skill xp. However, I suppose it is better than nothing.

Have fun.